HAN, Shiyu. Heritage Revitalization Design Based on Gamification and AR Technology: A Case Study of the Old Library of Wuhan University. Transactions on Environment, Energy and Earth Sciences, [S. l.], v. 5, p. 151–156, 2026. DOI: 10.62051/ypqa0r14. Disponível em: https://teees.org/index.php/ojs/article/view/24. Acesso em: 21 jul. 2026.